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BOOL PVideoChannel::IsRenderOpen (  )  [virtual]

See if the rendering device is open

Definition at line 294 of file pvidchan.cxx.

References accessMutex, PVideoDevice::IsOpen(), and mpOutput.

{
  PWaitAndSignal m(accessMutex);

  if (mpOutput != NULL)
    return mpOutput->IsOpen();
  else
    return FALSE; 
}


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