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BOOL PSoundChannel::IsRecordBufferFull (  )  [inline, virtual]

Determine if a record buffer has been filled, so that the next Read() call will not block. Provided that the amount of data read is less than the buffer size.

TRUE if the sound driver has filled a buffer.

Definition at line 745 of file sound.h.

References IsRecordBufferFull().

Referenced by IsRecordBufferFull().

    { return (baseChannel == NULL) ? FALSE : baseChannel->IsRecordBufferFull(); }

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