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BOOL PSoundChannel::StartRecording (  ) [inline, virtual]

Start filling record buffers. The first call to Read() will also initiate the recording.

TRUE if the sound driver has successfully started recording.

Reimplemented in PSoundChannelDirectSound, PSoundChannelWin32, PSoundChannelBeOS, PSoundChannelCoreAudio, PSoundChannelALSA, PSoundChannelESD, PSoundChannelOSS, and PSoundChannelSunAudio.

Definition at line 735 of file sound.h.

References StartRecording().

Referenced by StartRecording().

    { return (baseChannel == NULL) ? FALSE : baseChannel->StartRecording(); }

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